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Showing posts with label video. Show all posts
Showing posts with label video. Show all posts

Thursday, November 14, 2013

MIT's new display lets you reach through your computer screen - VideoBlog


MIT has demonstrated a "Dynamic Shape Display" that can physically change shape to render 3D content. As Fast Company reports, the display is called inFORM, and it's a large surface that sits atop a series of pins, actuators, and linkages. By moving each actuator, inFORM can move the pin it's attached to up or down, allowing for a wide range of interactions.

A projector mounted above the surface provides context to the shapeshifting pins, giving them color and highlighting depth. In a video released by MIT, the table is shown moving a ball, mirroring a book, displaying 3D charts, and giving an extremely visible smartphone notification.
When used in conjunction with a Kinect sensor, inFORM gets a lot more interesting. The sensor is able to accurately map and interpret the position of 3D objects, and MIT's system uses that data to allow you to move the table's pins with just your hands. This can even work remotely, as demonstrated by the video, which shows an MIT staffer interacting with items via a video conference.

It's also very interested in mapping and terrain models, which could be used by urban planners and architects to better visualize and share 3D designs. The MIT Tangible Media Group, which is responsible for inFORM's creation, says it's currently collaborating with MIT's Changing Places group to explore the possibilities for urban planners.

It's extremely impressive stuff, but it's just one step on a long path to what MIT calls Radical Atoms. First conceptualized over a decade ago, Radical Atoms are what MIT believes will be the future of interactivity. The idea is that we presently interact with computers through graphical user interfaces (GUI), while inFORM and other projects like it offer up a tactile user interface (TUI).

MIT likens TUIs to a digital iceberg: just the tip of the digital content emerges "above water" into the physical realm. Moving past TUIs, the end game is Radical Atoms, a future in which "all digital information has physical manifestation ... as if the iceberg had risen from the depths to reveal its sunken mass."

A Word From Tangible Media Group and M.I.T.

We are currently exploring a number of application domains for the inFORM shape display. One area we are working on is Geospatial data, such as maps, GIS, terrain models and architectural models. Urban planners and Architects can view 3D designs physically and better understand, share and discuss their designs. We are collaborating with the urban planners in the Changing Places group at MIT on this (http://cp.media.mit.edu/). In addition, inFORM would allow 3D Modelers and Designers to prototype their 3D designs physically without 3D printing (at a low resolution). Finally, cross sections through Volumetric Data such as medical imaging CT scans can be viewed in 3D physically and interacted with. We would like to explore medical or surgical simulations. We are also very intrigued by the possibilities of remotely manipulating objects on the table.

Past research on shape displays has primarily focused on rendering content and user interface elements through shape output, with less emphasis on dynamically changing UIs. We propose utilizing shape displays in three different ways to mediate interaction: to facilitate by providing dynamic physical affordances through shape change, to restrict by guiding users with dynamic physical constraints, and to manipulate by actuating physical objects. We explore potential interaction techniques and introduce Dynamic Physical Affordances and Constraints with our inFORM system, built on top of a state-of-the-art shape display, which provides for variable stiffness rendering and real-time user input through direct touch and tangible interaction. A set of example applications demonstrates how dynamic affordances, constraints and object actuation can create novel interaction possibilities.

, our devices have been designed to simulate affordances--the quality which allows an object to perform a function, such as a handle, a dial or a wheel--but not actually have them. Follmer says that's not the way it's supposed to be. "As humans, we have evolved to interact physically with our environments, but in the 21st century, we're missing out on all of this tactile sensation that is meant to guide us, limit us, and make us feel more connected," he says. "In the transition to purely digital interfaces, something profound has been lost."

The solution is programmable matter, and the inFORM is one possible interpretation of an interface that can transform itself to physically be whatever it needs to be. It's an interesting (and literal) analogue to skeuomorphism: while in the touch-screen age we have started rejecting interfaces that ape the look of real world affordances as "tacky" in favor of more pure digital UIs, the guys at the Tangible Media Group believe that interface of the future won't be skeuomorphic. They'll be supermorphic, growing the affordances they need on the fly.

Although the inFORM is primarily a sandbox for MIT to experiment with the tactile interfaces to come, it would be wrong to dismiss this project as mere spitballing. "We like to think of ourselves as imagining the futures, plural," Follmer says. "The inFORM is a look at one of them." But while the actual consumer implementation may very well differ, but both Follmer and Leithinger agree that tangible interfaces are coming.

"Ten years ago, we had people at Media Lab working on gestural interactions, and now they're everywhere, from the Microsoft Kinect to the Nintendo Wiimote," says Follmer. "Whatever it ends up looking like, the UI of the future won't be made of just pixels, but time and form as well. And that future is only five or ten years away. It's time for designers to start thinking about what that means now."


Compiled By: Josh Martin
Sources:
TheVerge.com

Tangible Media Group

Fast Company

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Monday, September 9, 2013

Consumer Survey: Kia Sorento and Sportage 'Best Value' - Video Blog



Video Produced By: Super Car Haul

Kia Motors America (KMA) is one of the fastest-growing car companies in the U.S., and its two popular crossover utility vehicles have acquired an impressive collection of awards and accolades from industry observers. This week, the brand's two CUVs received a different type of recognition when Strategic Vision revealed that new car buyers identified the 2013 Sorento and 2013 Sportage as the number one ranked vehicles in Total Value in the Medium and Small SUV segments, respectively, in the research firm's latest Total Value Index@ (TVI) study.

2015 kia sportageMore than 350 new vehicles were vetted and over 77,000 buyers who purchased models from September 2011 to June 2012 were surveyed to compile Strategic Vision's 16th annual TVI study, which revealed that quality and innovation shaped buyers' opinion of overall values. "The result shows that innovation is the strongest single predictor of which cars, brands and corporations are seen as the best value, or 'Total Value' in our study," stated Alexander Edwards, president of Strategic Vision.
"Kia takes great pride in advancing value to new levels of sophistication, and Strategic Vision's 'Total Value' recognition is gratifying because it is based on feedback from Sorento and Sportage customers," said Michael Sprague, executive vice president, marketing & communications, KMA. "This honor speaks to Kia's goal of producing cars that are not only affordable but also dynamic in terms of their design, performance and cutting-edge technology attributes." The Sorento combines fun and functionality in a refined and value-minded CUV with impressive power. Kia's longest running nameplate, the Sportage, offers design and performance in a compact CUV with modern amenities and a fun-to-drive personality.

Kia's Unprecedented Growth
Kia Motors is one of the world's fastest moving global automotive brands; from 2009-2011 Kia launched more new vehicles in the U.S. than any other automaker, and under the guidance of chief design officer Peter Schreyer earned a reputation as an industry leader in automotive styling. Kia Motors America's full line of fun-to-drive cars and CUVs has earned critical acclaim and dramatically increased consumer awareness, perception and consideration for the brand. In 2011, KMA recorded its 17th consecutive year of market share growth, thanks in part to the largest increase of any major brand in perceived quality[2] and the industry's highest brand loyalty ranking[3]. Kia's U.S.-based manufacturing facility in West Point, Georgia - KMMG - is responsible for the creation of more than 10,000 plant and supplier jobs and builds two of the company's best-selling vehicles in the U.S. - the Sorento CUV and Optima midsize sedan*. Kia's value and technology-laden lineup also includes the Sportage compact CUV, Soul urban passenger vehicle, Optima Hybrid, Forte compact sedan, Forte 5-door compact hatchback, Forte Koup two-door coupe, Rio and Rio 5-door sub-compacts and Sedona minivan.

About the 2013 Sorento
The 2013 Sorento incorporates all of the comforts of Kia's signature crossover utility vehicle with the functionality consumers have come to expect. Built at Kia Motors' U.S. manufacturing plant in West Point, Georgia, the Sorento can be powered by any one of three capable engines including a robust 3.5-liter V6 engine with sportmatic shifting. The Sorento also offers optional All-Wheel Drive, third-row seven-passenger seating, Bluetooth@[4], SiriusXM radio[5], Infinity@[6] surround sound and Kia's UVO powered by Microsoft@ voice- activated infotainment and communication system[7]. The refined and value-minded 2013 Sorento is offered at a starting MSRP of $23,150[8].

About the 2013 Sportage
The 2013 Kia Sportage offers value-, image- and safety-conscious consumers a striking design and a standout combination of fun-to-drive performance, the latest in-vehicle technologies, and an abundance of comfort, convenience and safety features all at a tremendous value. The sleek and modern Sportage is available with either a 2.4-liter, 176 horsepower engine or a 2.0-liter, 260 horsepower Turbo GDI engine. Inside the cabin, the Sportage offers a host of available technology features, including Kia's all new UVO Powered by Microsoft@ hands-free, voice-activated infotainment system. The 2013 Sportage features a starting MSRP of $19,000[9].

About Kia Motors America
Kia Motors America is the marketing and distribution arm of Kia Motors Corporation based in Seoul, South Korea. KMA offers a complete line of vehicles through more than 755 dealers throughout the United States and serves as the "Official Automotive Partner" of the NBA and LPGA. In 2011, KMA recorded its best-ever annual sales total and became one of the fastest growing car companies in the U.S. [10] Kia is poised to continue its momentum and will continue to build the brand through design innovation, quality, value, advanced safety features and new technologies.
Information about Kia Motors America and its full vehicle line-up is available at its website - www.kia.com. For media information, including photography, visit www.kiamedia.com.

About Strategic Vision
Strategic Vision is a research-based consultancy with over thirty-five years of experience in understanding the consumers' and constituents' decision-making systems for a variety of Fortune 100 clients, including most automotive manufacturers. Its unique expertise is in identifying consumers' comprehensive motivational hierarchies, including the product attributes, personal benefits, value/emotions and images that drive perceptions and behaviors.
[1] Based on 5-year cumulative growth between 12-month retail sales for periods ending October 2007 and October 2012 of all U.S.
automotive brands.
*The Sorento and Optima GDI (EX Trims and certain LX Trims only) and GDI Turbo are built in the United States from U.S. and globally
sourced parts.
[2] Source: Automotive Lease Guide Spring 2011 Perceived Quality Study.
[3] Source: Experian Automotive Q2 2011 market analysis.
[4]The Bluetooth@ word mark and logos are registered trademarks owned by Bluetooth SIG, Inc. and any use of such marks by Kia is under license. Other trademarks and tradenames are those of their respective owners. A compatible Bluetooth@ wireless technology enabled cell phone is required to use Bluetooth@ wireless technology.
[5]Sirius services require subscriptions, sold separately after 3-month trial included with vehicle purchase/lease. Subscriptions governed by SiriusXM Customer Agreement at siriusxm.com5/8 2011 SiriusXM Radio Inc. Sirius, XM and all related marks and logos are trademarks of SiriusXM Radio Inc.
[6] Infinity is a registered trademark of Harman International Industries, Incorporated.
[7] UVO is optional equipment and available with select packages. Microsoft is a registered trademark of Microsoft Corporation in the United States and/or other countries.
[8] MSRP for Sorento LX excludes $800 destination and handling fee, title, taxes, license, options and dealer charges. Actual prices set by dealer and may vary.
[9] Starting prices for Sportage bases are manufacturer's suggested retail price (MSRP), which excludes $800 destination and handling fee, title, taxes, license, options and dealer charges. Actual prices set by dealer and may vary.
[10] Based on 5-year cumulative growth between 12-month retail sales for periods ending October 2007 and October 2012 of all U.S. automotive brands.
SOURCE Kia Motors America
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